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At Extreme Investor Network, we are dedicated to providing you with the latest and most innovative information in the world of cryptocurrency and blockchain technology. Today, we are excited to share with you a groundbreaking development in the gaming industry.
Revolutionizing Game Development with Tezos Unity SDK
Baking Bad, a leading blockchain development company, has recently unveiled a new shooter game that demonstrates the power of the Tezos Unity SDK in streamlining large-scale game development. This game exemplifies how Tezos (XTZ) can efficiently handle critical elements such as authentication, player inventory management, and other essential features for complex gaming applications.
Game Architecture
The game’s architecture is designed to mirror enterprise-level applications, comprising several key components:
- User wallets: Players’ Tezos accounts are utilized for account management, eliminating the need for developers to handle player accounts directly.
- Unity WebGL application: The game’s frontend is developed using Unity, a popular platform for creating multi-platform games.
- Backend application and API: A backend application hosts a REST API to facilitate secure operations, including distributing tokens representing in-game objects and monitoring player sessions.
- Smart contract: Leveraging the Tezos blockchain, the smart contract manages the creation and transfer of tokens that represent in-game items.
- Interplanetary File System (IPFS): Metadata for in-game objects, such as images and descriptions, are stored on the decentralized IPFS system.
This modular architecture ensures efficient management of game components, enhancing scalability and security.
Developer-Friendly Features
The Tezos Unity SDK simplifies various aspects of game development, offering ease of use for developers:
Authentication and Account Management
Authentication poses a significant challenge in game development. The sample game showcases how developers can establish an enterprise-level application without directly handling authentication. By prompting players to connect their wallets using Beacon or Kukai, the game streamlines the process while maintaining security.
Through the Unity SDK in conjunction with Beacon and Kukai, all security aspects of the connection process are managed seamlessly. Upon wallet connection, the SDK triggers the WalletConnected event, supplying information about the connected wallet to the game’s handler function.
Inventory Management
In-game items are represented as Tezos FA2 tokens, akin to Ethereum’s ERC-20 or ERC-721 tokens. The game utilizes the SDK’s GetTokensForOwner() method to verify a player’s tokens by accessing the smart contract and retrieving the account’s tokens. This approach eliminates the need to directly store player inventory, improving security and efficiency.
All game items are stored as tokens on Tezos, with the game’s backend API managing token distribution to uphold security by storing private keys on the backend.
Empowering Players
Wallet Choice
Players have the freedom to select their preferred wallet application and account, ensuring flexibility and anonymity. They can also manage multiple accounts at no additional cost.
Control Over In-Game Items
Game items stored as tokens in players’ wallets can be managed outside the game, enabling additional uses and interactions. Players can transfer tokens between accounts, view them in their wallets, and leverage them in other applications, thanks to the transparency of the smart contract and metadata stored on IPFS.
Embark on Your Gaming Journey
For developers intrigued by these features, you can delve into the sample game within the Unity Editor to explore firsthand the transformative capabilities of the Tezos Unity SDK.
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